Search found 31 matches

by Neo_Kesha
Fri Jan 20, 2017 10:04 am
Forum: Crash Hacking Main forum
Topic: Questions and bugs
Replies: 13
Views: 4068

Re: Questions and bugs

Hi NeoKesha, I've got a question. Is there any way to know the coordinates of the scenery parts, for example I'm right now ripping N. Gin's Battleship, but it is on parts, and each part appears in the center of the screen when opened with a 3D editor, is there a way to know where each part goes? Hi...
by Neo_Kesha
Fri Nov 04, 2016 3:57 pm
Forum: Crash Hacking Main forum
Topic: Questions and bugs
Replies: 13
Views: 4068

Re: Questions and bugs

Thanks again for you fast answer. I've been watching your videos since I found them but I have some more questions. I know how to open rm2 files (File -> Open) but I don't know how to open sm2 files. How do I do it? I could extract the GeoData from level (thanks again, that's a really awesome featu...
by Neo_Kesha
Sun Oct 30, 2016 8:35 am
Forum: Crash Hacking Main forum
Topic: Questions and bugs
Replies: 13
Views: 4068

Re: Extrack to .obj

Hi. First of all, thank you for your working. You are I big Crash fan. Well, I'm. So I started I little project in Unity3D. I'm trying to bring CTS first level to that engine. To do so, I need the models. How can I extract them using your tools? Thank you. You can extract any static models by now. ...
by Neo_Kesha
Thu Oct 13, 2016 5:31 pm
Forum: Crash Hacking Main forum
Topic: CTTREditor
Replies: 1
Views: 1374

CTTREditor

Temporary here. Downloads: CTTR Editor Version: 0.2 Description: CTTR editor for now allows you to edit RCF archives. You can't change structure itself yet, like number of files, but you can safely replace files with any other files of ANY size, not only smaller or equal. That's enough for modding o...
by Neo_Kesha
Fri Sep 30, 2016 6:32 am
Forum: Archives
Topic: MH/MB Archives
Replies: 0
Views: 1652

MH/MB Archives

MB contains just ADPCM audio it self. MH: UInt32 N Number of records UInt32 Type 0 - Mono, 1 - Stereo, 2 - Reserved UInt32 Size Length in bytes of ADPCM stream UInt32 Offset Position of ADPCM stream in MB UInt32 SampleRate Frequency of ADPCM UInt32 Skip Bytes to skip in the end. For stereo Notes abo...
by Neo_Kesha
Fri Sep 30, 2016 6:15 am
Forum: TwinsTech
Topic: Common defenitions
Replies: 0
Views: 865

Common defenitions

Elemenary types: Byte - 8-bit elementary variable. (Can be unsigned, signed by default) Char - 8-bit character variable. Same as Byte, but threats as character, not a number. Int16 - 16-bit variable. (Can be unsigned, signed by default) Int32 - 32-bit variable. (Can be unsigned, signed by default) S...
by Neo_Kesha
Thu Sep 29, 2016 6:16 pm
Forum: Archives
Topic: BH\BD Archive
Replies: 0
Views: 1184

BH\BD Archive

BD File is just plain file, containing only other files, listed in BH
BH File has structure, listed below:
UInt32 N - Number of files
N times
String Path - Full path to file
UInt32 Offset - Position of file in BD
UInt32 Size - Size of file in BD
by Neo_Kesha
Thu Sep 29, 2016 5:34 pm
Forum: Crash Hacking Main forum
Topic: Twinsanity Editor
Replies: 11
Views: 7226

Re: Twinsanity Editor

Twinsanity Editor 0.40 GUI Preview:
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by Neo_Kesha
Thu Sep 29, 2016 10:59 am
Forum: Crash Hacking Main forum
Topic: Forum News
Replies: 0
Views: 785

Forum News

Finally - managed premissions, so everyone can post without approval.
by Neo_Kesha
Mon Sep 26, 2016 4:16 pm
Forum: Crash Hacking Main forum
Topic: Questions and bugs
Replies: 13
Views: 4068

Questions and bugs

If you have some questions about editor - ask here. Same with bugs. Then that questions will be added to head of topic.

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