OGI Swap or how to make Crash Evil

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Neo_Kesha
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OGI Swap or how to make Crash Evil

Postby Neo_Kesha » Tue Mar 21, 2017 5:55 pm

So, most common question here is "How do i play as Evil Crash"? Well, it's pretty simple.
1) Firstly, open level (like AltEarth\Hub\altdoc.rm2) with Evil Crash Game Object (GO)
2) Open Evil Crash GO in Editor. It's |AltDoc|act_ALTEARTH_DOCAMOK_EVILCRASH here. But id is constant everywhere - 877
3) Ispect OGI List. As you can see, there is only one OGI ID - 947. 65535 is for N/A.
4) Jump to 8th step, if you want to make Crash evil in level with Evil Crash
5) We need not only OGI, but everything that comes with it. Easiest way to do it - Export Evil Crash GO. It will Extract everything that belongs to it.
6) Open any level with Crash, where you want to make him EVIL.
7) Use ADD button to add all OGI you have exported to OGI section. Do same procedures with ID4 and ID5 models, GC, Models, Materials and Textures.
8) Find Crash GO. It has 0 ID.
9) Open it in Editor and inspect OGI List. Most frequently enconter is 0 OGI ID - that is main model of Crash. Replace all 0 with 947 - ID of Evil Crash OGI. Keep in mind that Evil Crash does not have spinning animations and etc.
10) Save level, repack it and enjoy yourself

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@ Neo_Kesha « Tue 8:27 am »
I said i’ll poop on you!
@ BloxXor « Sat 8:30 am »
.
@ BloxXor « Sat 8:30 am »
oh shiit
@ BloxXor « Sat 8:29 am »
oh man
@ Neo_Kesha « Sat 2:48 pm »
Happy Crash 20th anniversary
@ Neo_Kesha « Fri 10:06 am »
Haven’t got a look on Viewer code for a long time. I’ll see, what i can do, after exams. After 23th, if i pass it.
@ b100n « Sun 9:32 pm »
i have another game that suddenly has this slowdown issue and it seems to be because it’s using software vertex processing
@ b100n « Sun 9:30 pm »
kesha do you use software vertex processing for the collision viewer?
@ b100n « Sat 5:56 pm »
also if you go to an instance of an object that is loaded in default.rm but not in the RM that you’re in you get an error
@ b100n « Sat 5:52 pm »
actually 1FPS is an overstatement. it’s downright unusable. I don’t know what’s wrong. task manager isn’t very useful, all I know is that it’s using 15% cpu
@ b100n « Sat 5:49 pm »
and yes this happens to all versions both old and new
@ b100n « Sat 5:48 pm »
still haven’t figured out why the collision viewer is at 1FPS for me. can you use opentk to render it instead if that’s not too much trouble? i feel like a windows update fucked me up and I can’t fix it.
@ Neo_Kesha « Tue 3:17 pm »
Why do fucking spambots love my site so much and users dont?
@ vandalo « Thu 7:37 am »
I’m new here, I’m a game developer and I started a new crash, inspired in crash bandicoot 3, I’m here to look for some environment assets, and you guid me a little bit
@ vandalo « Thu 7:36 am »
Hi
@ Neo_Kesha « Tue 4:00 pm »
I know that nobody cares, yup
@ Neo_Kesha « Tue 4:00 pm »
NOW
@ Neo_Kesha « Tue 4:00 pm »
RELEASE
@ Neo_Kesha « Tue 4:00 pm »
So...
@ Neo_Kesha « Tue 4:00 pm »
And i want to research scripts finally
@ Neo_Kesha « Tue 3:59 pm »
Why should i make texture converter rebuild, when i have big and important part of release done?
@ Neo_Kesha « Tue 3:59 pm »
SCREW IT!
@ Neo_Kesha « Tue 3:59 pm »
You know what?
@ Neo_Kesha « Sun 3:08 pm »
That’s why I kill spambots very rare
@ Neo_Kesha « Sun 3:08 pm »
Site is half dead, because Twinsanity modding isn’t so popular and I don’t have much time to release new versions. And administrating Russian CBN takes time too
@ Neo_Kesha « Sun 3:07 pm »
What exactly that disk is? We have E3 from pal and ntsc
@ RatcheT2497 « Sat 3:07 pm »
There’s a lot of spamming going on on this site tbh
@ MrShasoft « Fri 9:49 am »
Someone buy this Crash twinsanity beta over at
http://www.ebay.com.au/itm/CRASH-BANDIC ... SwcLxYJ45Z
then make a iso
@ MrShasoft « Fri 9:47 am »
Hello
@ Neo_Kesha « Fri 6:25 am »
#saveb100n
@ Neo_Kesha « Mon 5:38 pm »
You can ask me in threads or on my skype: neo_kesha
@ Neo_Kesha « Mon 5:37 pm »
Sure I can.
@ RedPhoenix « Sun 11:46 am »
Plz
@ RedPhoenix « Sat 8:46 pm »
Hello. I am passionate about Crash Twinsanity and I would begin to know the modding on it. Do you think you could give me a hand? I am in the first weapons
@ Neo_Kesha « Fri 4:22 pm »
Download Twisanity Editor and additional utilities and go on. There are some videos on my channel, that could help you https://www.youtube.com/playlist?list=P ... 65D8311A22
@ hyagogow « Mon 2:03 pm »
How can I do a modification?
@ Neo_Kesha « Sun 4:57 pm »
If your messages won’t post, just wait or refresh page
@ Neo_Kesha « Sun 4:57 pm »
Chat is not broken, it’s slow
@ Neo_Kesha « Fri 7:55 am »
:chick: :chick: :chick:
@ BloxXor « Mon 5:08 pm »
yeah
@ BloxXor « Mon 5:07 pm »
Looking good
@ b100n « Sun 12:52 am »
wumpa
@ Neo_Kesha « Sat 10:56 am »
And i just realized, that CMForums is CBF now too, lol
@ Neo_Kesha « Sat 10:56 am »
Because CBF was first russian biggest community and BIZ another first russian biggest community, that had some holywars
@ Neo_Kesha « Sat 10:55 am »
If some discord users reads this, lol. Funny misunderstoodment
@ Neo_Kesha « Sat 10:55 am »
"CBF - feces, BIZ - excrements"
@ b100n « Fri 6:47 pm »
I’m coming here everyday just for the aku aku widget.
@ Neo_Kesha « Fri 5:49 pm »
Hail Satan
@ b100n « Fri 1:18 pm »
This looks cool on mobile.
@ b100n « Fri 9:39 am »
Babokenji
@ b100n « Fri 9:38 am »
it lives
@ b100n « Fri 9:38 am »
test
@ Neo_Kesha « Sun 4:55 pm »
It means "Nice day today!"
@ DarkSamurai « Sun 12:22 pm »
What does it means?
@ DarkSamurai « Sun 12:22 pm »
I have heard "Yob tvou mat’ " from character in Metal Gear Rising
@ tengg « Sun 12:21 pm »
sukablyat and babushka are the only words foreigners do really know in Russian :geek:
@ tengg « Sun 12:20 pm »
babushka
@ DarkSamurai « Sun 12:20 pm »
lol
@ DarkSamurai « Sun 12:20 pm »
Sake katana sakura
@ tengg « Sun 12:20 pm »
SUKABLYAT

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